CV, QA And Web Tester Targeting Europe

Available
Serial No: 48532
Skills keywords: agile methodology, QAQC, quality management

Short Bio:

Three years in quality assurance. Great experience in game development, extreme testing. Good management skills.

Current location:  Vinnyts\'ka oblast, Ukraine - View on map
Nationality: Ukrainian
Preferred Sector of Employment:  IT and Technology
Spoken languages: english, russian, Ukrainian
Location I am interested in working: Anywhere

QUALIFICATIONS

Master of IT,
Faculty Of Informatics, Crimean Engineering And Pedagogical University, Autonomous Republic Of Crimea, Ukraine, 2008 ¬– 2013

Master of English Language and Literature,
Taurida National University, Autonomous Republic Of Crimea, Ukraine, 2013 – 2016

PROFESSIONAL EXPERIENCE

WEB TESTER  at SECL GROUP (www.secl.com.ua).
May 2013 – December 2013.

Manual and automated sites testing, working with Selenium IDE, writing test cases and test planes, creating of work standard for company.

Projects: landing pages, e-commerce sites, social networks. Main part of work – manual and automated (Selenium IDE) testing, creating test with Selenium Webdriver + Java. Also compiling standarts of quality for all development levels (design, art, ux\ui, developing, testing, managing). Bug-tracker – Redmine.

QA ENGINEER AT DUSTCASE (www.dustcase.com and http://evertap.com/).
January 2014 – December 2014

Manual games testing (IOS  platform), writing test cases and test planes, drafting standard of work for company, managing development process, assisting to game producer. Developing and introduction of new project of quality assurance into work process.

Projects: A lot of casual games with different levels of difficulty, for any audience. The main project is virtual casino. This is client-server application. It was tested manually, by early created documentation. Big test plan, many test cases were created. Server capability was tested by jMeter. Jira was implemented into company managing process used as main tool for coordinating.

QA ANALYST AT SPERASOFT (www.sperasoft.com)
January 2015 – January 2016.

Working in Electronic Arts Mobile teams, for three projects:

http://www.ea.com/scrabble – Scrabble for iOS, Android and Amazon platforms. My responsibilities were: test planning, reviewing and taking part in creating of user stories, test cases creation, managing Core QA (mass qa) team, that was located in India, and consist of 10 people, managing Dev QA (qa analysts) team, that was located in Romania, and consist of 3 people, reviewing, raising and correcting bugs in Jira, assisting with reproducing of non-trivial bugs, managing of regression process. Communicating with another quality teams, like Localization team, Compliance, etc. I was responsible for Ads (banners, full-screen and video ads), Telemetry and Push notifications. In our team, located in St-Petersburg, were 19 developers and 6 QAs. Also for a two moth I was a QA Project manager for update. Advertisement, Telemetry and some functionality were updated. We are finishing the project on Unity 5.x now. For me personally, this project was very important, because I was able to observe and take part in all parts of development, starting from inspection of documentation and finishing in maintaince testing.

http://starwars.ea.com/starwars/galaxy-of-heroes Star Wars game project for iOS and Android platforms. It was developed in Northern America, and I was a part of team of 4 developers. My main responsibilities were: taking part in QA sync calls, assisting with reproducing of non-trivial bugs, checking fixes, and sometimes taking part in regression testing.

http://www.minionsparadise.com/ Minions from “Despicable me” project for iOS and Android platforms. It was developed in Northern America, and I was a part of team of 7 developers. My main responsibilities were: taking part in QA sync calls, managing

documentation in Confluence, editing test cases according to latest changes in design, assisting with reproducing of non-trivial bugs, checking fixes, and sometimes taking part in regression testing.

SENIOR QA ENGINEERAT MLSDev (http://mlsdev.com/en/)
February 2016 – till now (contract)

My main responsibility here is to provide and implement quality assurance process in the company. In this time also test planning, reviewing and taking part in creating of user stories, test cases creation, functional specifications development, testing mobile applications (Android and iOS) and web-services.

PERSONAL SKILLS

• First language (s): Russian, Ukrainian;

• Other languages: English (upper-intermediate), German (elementary), French (elementary), Polish (elementary);

• Communication skills: Good communication skills (gained through working in catering) non-conflict and compromisable;

• Personal quality: Eager to learn, flexible, creative, able to work efficiently both individually and in a team, punctuality, good memory and ready to take responsibility, familiar with overtimes, robust health, continuous self-development and gaining new knowledge.

Professional Skills

Agile Project Management, Atlassian Jira, Compatibility Testing, Mind Map, QA project management, Quality Control, Quality Management, Redmine, Selenium, Test case, Usability testing, UX\UI testing, User and Business Acceptance Testing, jMeter, ADB, several tools for Telemetry (game events analytics), Tesrail, Certification tools, big knowledge base of smartphones and tablets, multitasking,

 

 






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